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Project Status

The main developer and concept artist of this project has been removed from Ordinance. Expect progress to be slow, or halted altoghether. Contact Riggs for more information relating to the development of this project.

Ordinance Deathmatch

A gamemode inspired by the Black Mesa Deathmatch mode from the Black Mesa game.

Core Pitch

High‑tempo arena combat with rapid respawns and clear sightlines.

Planned Features

  • Small to medium arena maps
  • Weapon/gear spawns and pickups
  • Score tracking and match flow

Status

Design outline with initial content planning.

Notes

Inspired by Black Mesa’s Deathmatch while tailored to Ordinance’s pacing and systems.